Delia: V.9f - Probably full release tomorrow?


CHANGELOG V.9f:

  • Fixed dialogue issues where talking to people softlocks you to never leave town - reworked the whole variable system for this
  • Added misc. platforms to make some jumps easier
  • Added a few more SKIP prompts
  • Fixed the Pet Bao sequence at the end (the choices were flipped)
  • Fixed the Credits to actually work instead of being a glitched mess
  • Fixed spikes to recognize when the player is invincible
  • Fixed the Debug Ghost to not send you to the wrong level on one occasion
  • Lowered many boss HP totals & got rid of extra enemies in stage 7 Mira fight
  • Moved misc enemies so there is more time to react to them 
  • Slowed cannonballs in Stage 8 to give more time to react to them
  • Fixed bug where when Whale gets hit he disappears in stage 8
  • Added one more checkpoint to stage 8
  • Slowed many Boss projectiles
    • Some were moving too quickly for the framerate to pick up hitting the player


I'll probably have the full release tomorrow, assuming I put together any trailer/art I see fit by then. If there's any general feedback I'd love to know!

-Rom recolor release will happen tomorrow possibly as well. Maybe the day after. It'll take a bit but basically will be me recoloring every palette in game to be more readable on ROMS since the colors are very different between the WEB version and the ROM version.

Files

DeliaWeb9vf.zip 235 kB
May 18, 2022
DeliaRomV9f.zip 715 kB
May 18, 2022

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